3D Blaster 4 MX420
    
    
    Unparalled Performance for Non-stop Gaming Action!
    3D Blaster?4 MX420 sets a new benchmark in the mainstream gaming arena! 
    With NVIDIA抯 GeForce4 technology, 3D Blaster 4 MX420 delivers massive fill 
    rates of up to 1 billion Texels per second, plus 2nd-generation Transform 
    and Lighting (T&L) engines that render up to 31 million triangles per 
    second. What抯 more, with 64MB of 166MHz Single Data Rate (SDR) memory, you 
    get 2.7 GB/sec of dedicated graphics memory bandwidth. That抯 awesome power 
    for your 3D games! 
    3D Blaster 4 MX420 also includes innovative technologies like 
    nView?Display for supporting multiple desktops on your PC monitor and TV 
    ?perfect for multi-tasking ?plus the improved Lightspeed Memory 
    Architecture?II which delivers more spectacular frame rates at higher 
    blistering gaming resolutions. 
    For non-stop adrenaline-pumping gaming action, get 3D Blaster 4 MX420 
    now! 
    
    
    
      
        | Feature | 
        Description | 
      
      
        | General | 
      
      
        | Graphics Highlights | 
        
        
          - NVIDIA GeForce4 MX440 graphics engine 
 
          - 64 MB Double Data Rate (DDR) Memory 
 
          - TV-out support for up to1024x768 resolution ?S-video and composite 
          video 
 
          - Integrated 350MHz RAMDAC 
 
          - AGP 2X and 4X support, including Fast Writes and Execute Mode 
 
         
         | 
      
      
        | Performance Highlights | 
        
        
          - 1.1 Billion Texels/sec Fill Rate 
 
          - 34M triangles/sec through T&L and setup 
 
          - 6.4 GB/sec Memory Bandwidth 
 
         
         | 
      
      
        | Hardware Features | 
        
        
          - nView Display Technology 
 
          - High Performance Accuview?Hardware Anti-aliasing 
 
          - Lightspeed Memory Architecture?(LMA) II 
 
          - Video Processing Engine (VPE) 
 
          - MX Memory Crossbar 
 
          - NVIDIA Shading Rasterizer (NSR) 
 
          - 2nd Generation Transform & Lighting (T&L) Engines 
 
         
         | 
      
      
        | 3D Features | 
        
        
          - NVIDIA Shading Rasterizer (NSR)
          
            - Advanced per-pixel, perspective-correct texturing and shading
            
 
            - Cube environment mapping 
 
            - Per-pixel dot product 3 bump mapping 
 
            - Per-pixel lighting and shading 
 
            - Projective/Procedural textures 
 
            - Multi-texture and multi-pass 
 
            - Texture modulation 
 
            - Per-pixel Bump mapping 
 
            - Light/Reflection maps 
 
           
           
          - BRDF Support: Bi-Directional Reflectance Distribution Functions
          
 
          - Fog and Depth Cueing 
 
          - DirectX?and S3TC?texture compression 
 
         
         | 
      
      
        | 2D Features | 
        
        
          - High Performance 256-bit 2D acceleration 
 
          - DVD sub-picture alpha blended compositing 
 
          - Video acceleration for DirectShow, MPEG-1, MPEG-2 and Indeo 
 
          - Multi-buffering (double, triple, quad) for smooth animation and 
          video playback 
 
         
         | 
      
      
        | Architecture Highlights | 
      
      
        | Onboard Memory | 
        64MB 
        High-Speed DDR SDRAM at 440MHz |