SP9880 Trident BLADE 3D

 

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Chipset: Trident BLADE 3D

BUS Type: AGP 2X

Memory Size: 8MB SGRAM

Driver Support:

Windows98, Windows95, WindowsNT

Card Size: 14.4cm X 9.3cm

 

 

Feature

High Performance rCADE3DAccelerator

AGP 2X with side band addressing for up to 533 Mbytes per second

Single Cycle Pipelined Engine

Per Pixel Mip-Mapping

Multiple Levels of Detail (LOD)

32-bit Color Rendering

1/16th Sub-Pixel Precision

Perspective Correct Textures

DirectX 6 Texture Compression & Anisotropic Filtering

4Kbyte Texture Cache

DirectDraw TM acceleration

Multiple Buffering

Setup Engine

32-bit IEEE Floating Point Input Data

Slope and vertex calculations

Back Facing Triangle Culling

Deep Command List

Flexible Vertex Buffers

Triangle Strips and Fans

Rendering Engine

Gourard and Flat Shading

Scene Anti-Aliasing

OpenGL compliant blending for fog and depthcueing

16-bit Z-buffer

Texturing Engine

Anisotropic, Tri-Linear, Bi-Linear, Point-Sampled Filtering

Mip-Mapping with 11 Levels-Of-Detail

Color Key and Alpha Blending

1/2/4/8-bits per pixel Palletized Textures

2D GUI Engine

8/15/16/24/32-bits per pixel color formats

256 Raster Operations (ROPs)

BitBLTs, lines, polygons, fills, patterns, clipping, bit masking

Panning, scrolling, clipping, color expansion, sprites

DVD with THAMA-TM

Trident Hardware-Assisted MPEG-2 & AC-3

Simultaneous Motion Compensation and Front End Processing

Dynamic Frame and Field De-Interlacing

Pan and Scan Support

Tamper-Proof Software Copy Protection

Supports DVD 1.0, VCD 2.0 and CD-Karaoke

Microsoft DirectShow native support, MCI backwards compatibility

No additional frame buffer requirements

Memory Interface

8Mbyte Frame Buffer

64-bit 125MHz SGRAM/SDRAM

CRT Interface

Integrated 24-bit 230MHz RAMDAC

DDC2B & VESATM DPMS

Software support

Windows95/98 & NT4.0

 

 


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